Welcome to Starcraft.org

#1 Source For All Things StarCraft

You are currently a guest, but by joining our free community you will have access to post topics, communicate privately with other members (PM), respond to polls, upload/share many types of files and access other special features.

Member Login

Email
Password

Not a member yet? Sign Up!

Username
Email
Password
Password (confirm)
Blog post
Posted by Ryan "Rylin" George (8) - 6 months ago

/169


In a recent article from Kotaku, PlayStation researcher Anton Mikhailov ran through a handful of demos at the GDC convention held last week to showoff how precise the new device can be. The Move's precision is down to about one millimeter in the X and Y-planes as he turned and twisted the device for the audience.

Further demos included the combination of face tracking with glowing orb tracking which provided very accurate and smooth results. Depth perception is also very small at only a centimeter margin with everything taking place within 10 feet of the PlayStation eye. This could provide a lot of exciting opportunities for developers when they're finally able to get their hands on it later this year.

So how does all this relate to Blizzard's famed StarCraft franchise? Mikhailov further explained how they've been able to use the Move add-on as a way to control the game with successful results. Whether gamers are willing to try it out and perhaps replace the trusty mouse, remains to be seen. In any case, this does provide a glimpse at the future of touch and motion-based interactive computing that may someday replace what we've been using the past few decades.
Ratings
Community rating: Top 46.5% (4 ratings)
Either login or sign up to rate.
No reviews. Post your review!
Comments
Either login or sign up to post a comment.
6 months ago
RTSes are not for consoles, that's my humble opinion. That, unless it had some kinda mouse/touchscreen output thingy because joysticks are f**ked up on this. And how am I supposed to assign gropus to my troops? That's one problem. And the reaction speed? What about it. Not even with this rip-off we could react quickly enough to repel that ling rush, or whatever the console throws at us. (I'm not fond of multiplayer, I'm more into singleplayer campaigns =D)
6 months ago
Do realise that this isn't something that's going to happen. It's just an example, illustrating a point. In any case, I find it hard to imagine something that will replace trusty buttons (the keyboard) and the wonderfully useful mouse. Eh, maybe I'll be horribly wrong in 50 years, when everyone is controlling their PCs with their minds...
6 months ago
If it's by SONY, it's bound to suck. I dunno, that's my look at these things.
6 months ago
Kaleb has the right idea. You'll never see any pro gamers competing with this thing or even anyone who's serious about being worth their salt on battle.net. That said, I must say that this thing by sony deserves a slot in the top 10 biggest rip-offs of all time.
Kaleb (1)
6 months ago
No hotkeys on consoles. PC RTS still > any other RTS.
6 months ago
i wish i had something like this!!!! but computer is good enough for me.