In a recent article from Kotaku, PlayStation researcher Anton Mikhailov ran through a handful of demos at the GDC convention held last week to showoff how precise the new device can be. The Move's precision is down to about one millimeter in the X and Y-planes as he turned and twisted the device for the audience.
Further demos included the combination of face tracking with glowing orb tracking which provided very accurate and smooth results. Depth perception is also very small at only a centimeter margin with everything taking place within 10 feet of the PlayStation eye. This could provide a lot of exciting opportunities for developers when they're finally able to get their hands on it later this year.
So how does all this relate to Blizzard's famed StarCraft franchise? Mikhailov further explained how they've been able to use the Move add-on as a way to control the game with successful results. Whether gamers are willing to try it out and perhaps replace the trusty mouse, remains to be seen. In any case, this does provide a glimpse at the future of touch and motion-based interactive computing that may someday replace what we've been using the past few decades.






